I suppose there is a time for all things. I stand ready to receive all things in time.

     The eyes of a human being are by far the largest receptive senses we have. Often times in our lives, we fail to recognize the importance and value that this critical tool presents to us. Every piece of input we receive, from trees to buildings to trash in the street, is registered and has a profound effect on our emotions and feelings.

     In my life, through creation, I'm striving to capture these moments of energy. The emotions and sensations that we feel, reflected through everything my hands touch.

     I like to think I travel through life with my eyes open. Perhaps I can open yours.

 

Who am I~

Artist / Designer / Creative Director


sunny@chancellor.net

 

Skills-

Illustration: Digital Painting, 3-Dimentional, Line Illustration, Storytelling
Animation: Photo-real, Cartoon/Children's, Commercials, Web
Industrial Design: Prototyping, Consumer Products, Solid Modeling

Business: Small Business Growth, Team Management, Process Organization

Experience-

Iredale Group- Architecture Firm- September 2008 - May 2009

     www.iredale.ca

Positions - Print Design/Production, CAD technologist, Animation

     -Inhouse - Print and Media Production
     -VanRooys- Design and CAD work for VanRooy's home
     -Robert Bateman Centre- walkthrough animation for new Centre

 

Illuminated- Animation House- May 2007 - September 2007

     www.illuminated.com

Positions - Modelling, Mapping, Project Mangement

     -Inhouse - Modeling and mapping two main characters for animation

 

ContentX- Media Design.- September 2000 - May 2007

     www.contentx.com

Positions - Print Design/Production, Modeling/Animation, Project Management

     -Inhouse - Art Direction, Asset Production, Management
     -Williams Roofing- Modeling/Animation for Roofing Commercials
     -Dolby - GUI design and production

     -FP International- Graphic Design/Production

 

Vidiva Inc- Consumer Design.- June 2005 - May 2007

     www.vidiva.com

Positions - Industrial Design, Interface Design, Project Management

     -Inhouse - Design and produce prototype media players for CE industry companies
     -Zoran - Industrial design for prototype CE devices
     -ZVO - Industrial design for USB VIOP device

 

3DO - Gaming Co.- November 1999 - August 2000

     www.3do.com

Positions - Contract 3D Modeler/Mapper, Game Level Designer

     -Inhouse - Art and Design for Playstation and N64

 

MondoMedia - Multimedia Co.- Aug 1999 - Sept 1999

     www.mondomed.com

Positions - Contract 3D Modeler/Mapper

     -EA - Gaming Company Modeling and mapping car interiors for a racing game

 

Dramatis - Multimedia Co.- Feb 1997 - May 1998

     www.dramatis.com

Positions - Primary 3D artist Multimedia programmer System Maintenance

     -Creative Labs - Sound Card Manufacturer 3D environments for illustrating the Live! sound card
     -NHK - Japanese Public Television Station Real-time models for JPL Mars Mission landing
     -Seimens - Telephone systems provider 3D renderings for a multimedia presentation
     -Telepost - Telephone systems provider Tradeshow 3D animation

 

MediaX - Multimedia Co. - June 1996 - Feb 1997

     www.mediax.com

Positions - Real-time 3D artist Primary Level Designer

     -Grolier Interactive - Computer Game Company Level Design and creation for the game "Surf and Destroy"